Build Archetypes
| Build | Priority | Best for |
|---|---|---|
| Starter Balanced | Engine, wheels, small weapon, supports | New players learning why runs fail. |
| Speed Build | Engine, fuel, low weight | Cleared routes where contact is limited. |
| Weapon Build | Front weapons, stable mounts, enough power | Runs stopped by zombie pressure. |
| Defense Build | Blocks, supports, side protection | Runs where parts detach or sides collapse. |
| Passenger Build | Seats, frame stability, survivability | Code/reward experiments and co-op style goals. |
Build Rules
- Do not add heavy parts before the engine can carry them.
- Mount weapons where they can fire without breaking the frame.
- Supports are not exciting, but they decide whether a build lasts.
- A failed run should tell you what to change next.
Planned Build Articles
Speed build, weapon build, hybrid build, starter build, and passenger-seat build pages should be created after more in-game screenshots and part names are verified.