Maps and areas

Map Status and Route Notes

The map page should explain where builds fail, not just name areas. Current page is a planning shell until screenshots and route names are verified.

What To Capture

Map detailWhy it mattersNeeded proof
Starting laneDetermines whether early speed or early weapon coverage matters more.Screenshot plus first-run notes.
Zombie pressure pointsShows where side armor or front damage is required.Video timestamp or repeated run notes.
Reward checkpointsConnects routes to cash and upgrade timing.Screenshot of reward/cash change.
Terrain hazardsExplains why a build flips, stalls, or loses wheels.Screenshot with position and build type.

Area Page Template

  • Quick answer: what build survives here?
  • Route pressure: front, side, rear, or terrain.
  • Recommended parts: engine/fuel/wheels/supports/weapons.
  • Failure fixes: car not moving, weapon not firing, frame breaks, run ends early.
  • Evidence: screenshot date and update date.

Planned Map Pages

Map Status, starter route, cash route area, weapon-pressure area, and event/map update pages should be created after the first screenshot pass.